Among the tools that digitization has brought to Human resources departments, gamification has a great role to play. We met with David Iachetta, Founder of Digital.Business.Entrepreneur to discuss the benefits of engaging employees with games.

How can gamification bring motivation?

Gamification is the perfect tool to help our employees being motivated. We know, as managers, that sometimes it is too complicated to have them engaged and focused on their tasks. Gamification works as an input for their happiness and work-environment that we sometimes forgot to provide. We cannot forget how important it is to have our team believing in us, the company, and especially themselves. 

 

Gamification is very often referred to as a tool to increase employees' productivity. What about managers?

Managers have a hard task when it comes to control and make sure their team is flowing. As we know, gamification is a great resource to put in place some of our strategies subtly among our team. Onboarding, for example, is a tiresome task, and most of the times it's not done efficiently. It doesn't have to be like this. For example,  a platform where you can meet your employees, personally engage them, control and measure their results creatively. Gamification can be a pity if it can't be enjoyed and helpful both ways (for managers and employees).  

 

How can gamification help Human Resources Departments?

Today, digital transformation is the main concern for a company or a business to thrive. The goal is to make all the processes, internally and externally, more natural and more straightforward for everyone. Directors, Managers, employees...  I would be a fool if I hadn't somehow merged this two conditions into my companies: the addiction people have for digital and helping them do their work through digital.  Gamification is not only useful for Human Resources.  I'm also leading several projects based on gamification not only as a retention tool but for internal organization, and internal and external engagement.  


Publié le 27 mars 2018